BodyComponentMap
¶__contains__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | bool |
__delitem__
(arg2)¶Parameters: | arg2 (object) – |
---|
__getitem__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | object |
__iter__
()¶Return type: | object |
---|
__len__
()¶Return type: | int |
---|
__setitem__
(arg2, arg3)¶Parameters: |
|
---|
CraftComponentMap
¶__contains__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | bool |
__delitem__
(arg2)¶Parameters: | arg2 (object) – |
---|
__getitem__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | object |
__iter__
()¶Return type: | object |
---|
__len__
()¶Return type: | int |
---|
__setitem__
(arg2, arg3)¶Parameters: |
|
---|
CustomizationComponentMap
¶__contains__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | bool |
__delitem__
(arg2)¶Parameters: | arg2 (object) – |
---|
__getitem__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | object |
__iter__
()¶Return type: | object |
---|
__len__
()¶Return type: | int |
---|
__setitem__
(arg2, arg3)¶Parameters: |
|
---|
EquipmentAttributes
¶__contains__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | bool |
__delitem__
(arg2)¶Parameters: | arg2 (object) – |
---|
__getitem__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | object |
__iter__
()¶Return type: | object |
---|
__len__
()¶Return type: | int |
---|
__setitem__
(arg2, arg3)¶Parameters: |
|
---|
append
(arg2)¶Parameters: | arg2 (object) – |
---|
extend
(arg2)¶Parameters: | arg2 (object) – |
---|
ItemComponentMap
¶__contains__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | bool |
__delitem__
(arg2)¶Parameters: | arg2 (object) – |
---|
__getitem__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | object |
__iter__
()¶Return type: | object |
---|
__len__
()¶Return type: | int |
---|
__setitem__
(arg2, arg3)¶Parameters: |
|
---|
Subsystem
¶__setattr__
(arg2, arg3)¶Parameters: |
|
---|
add
(arg2)Parameters: | arg2 (Entity ) – |
---|
clear
()¶clear
()create
(arg2, arg3, arg4)Parameters: |
|
---|
freeze
()¶remove
(arg2)Parameters: | arg2 (Entity ) – |
---|
update
(arg2)¶Parameters: | arg2 (int) – |
---|
update
(arg2)Parameters: | arg2 (int) – |
---|
BodySystem
¶getBodies
()¶Return type: | BodyComponentMap |
---|
CraftSystem
¶getAvailableInventories
(layerManager, layers, playerEntity, reachModifier)¶Parameters: |
|
---|---|
Return type: | list |
getAvailableServices
(layerManager, layers, playerEntity, reachModifier)¶Parameters: |
|
---|---|
Return type: |
getComponents
()¶Return type: | CraftComponentMap |
---|
CustomizationSystem
¶getCustomizations
()¶Return type: | CustomizationComponentMap |
---|
OrganicSystem
¶checkPosition
(arg2, arg3, arg4, arg5, arg6)¶Parameters: |
|
---|---|
Return type: | bool |
RenderSystem
¶addRenderable
(arg2, arg3)¶Parameters: |
|
---|
clearRenderables
()¶createShader
(path[, setCurrentTextureParam=True])¶Parameters: |
|
---|---|
Return type: |
getImageSize
(arg2)¶Parameters: | arg2 (str) – |
---|---|
Return type: | PixelVector |
getWindowSize
()¶Return type: | PixelVector |
---|
removeRenderable
(arg2)¶Parameters: | arg2 (Renderable ) – |
---|
setMode
(mode, displayMode)¶Parameters: |
|
---|
setVerticalSync
(arg2)¶Parameters: | arg2 (bool) – |
---|
zoomIn
()¶zoomOut
()¶onResize
¶windowPosition
¶zoom
¶