DisplayMode
¶Fullscreen = siege.graphic.DisplayMode.Fullscreen
Window = siege.graphic.DisplayMode.Window
WindowFullscreen = siege.graphic.DisplayMode.WindowFullscreen
AnimationMap
¶__contains__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | bool |
__delitem__
(arg2)¶Parameters: | arg2 (object) – |
---|
__getitem__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | object |
__iter__
()¶Return type: | object |
---|
__len__
()¶Return type: | int |
---|
__setitem__
(arg2, arg3)¶Parameters: |
|
---|
DrawableText
¶__init__
( text, font, size])¶Parameters: |
|
---|
getSize
()¶Return type: | int |
---|
getString
()¶Return type: | str |
---|
render
(target)¶Parameters: | target (sfRenderTarget ) – |
---|
renderOutlined
(target, outline)¶Parameters: |
|
---|
renderShadowed
(target, shadow)¶Parameters: |
|
---|
setFont
(font)¶Parameters: | font (str) – |
---|
setSize
(size)¶Parameters: | size (int) – |
---|
setString
(text)¶Parameters: | text (object) – |
---|
isVisible
¶FrameVector
¶__contains__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | bool |
__delitem__
(arg2)¶Parameters: | arg2 (object) – |
---|
__getitem__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | object |
__iter__
()¶Return type: | object |
---|
__len__
()¶Return type: | int |
---|
__setitem__
(arg2, arg3)¶Parameters: |
|
---|
append
(arg2)¶Parameters: | arg2 (object) – |
---|
extend
(arg2)¶Parameters: | arg2 (object) – |
---|
PixelCheck
¶collision
(arg1, arg2, arg3)¶Parameters: |
|
---|---|
Return type: | bool |
collision
(arg1, arg2, arg3)Parameters: |
|
---|---|
Return type: | bool |
collision
(arg1, arg2, arg3)Parameters: |
|
---|---|
Return type: | bool |
collision
(arg1, arg2, arg3, arg4)Parameters: |
|
---|---|
Return type: | bool |
collision
(arg1, arg2, arg3, arg4, arg5)Parameters: |
|
---|---|
Return type: | bool |
collision
(arg1, arg2, arg3, arg4, arg5, arg6, arg7)Parameters: | |
---|---|
Return type: | bool |
contains
(arg1, arg2, arg3)¶Parameters: |
|
---|---|
Return type: | bool |
contains
(arg1, arg2, arg3, arg4)Parameters: |
|
---|---|
Return type: | bool |
Renderable
¶render
(arg2)¶Parameters: | arg2 (sfRenderTarget ) – |
---|
render
(arg2)Parameters: | arg2 (sfRenderTarget ) – |
---|
attached
¶priority
¶scroll
¶view
¶SpriteData
¶addAnimation
(arg2)¶Parameters: | arg2 (SpriteAnimation ) – |
---|
animations
¶frames
¶SubstitutionMap
¶__contains__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | bool |
__delitem__
(arg2)¶Parameters: | arg2 (object) – |
---|
__getitem__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | object |
__iter__
()¶Return type: | object |
---|
__len__
()¶Return type: | int |
---|
__setitem__
(arg2, arg3)¶Parameters: |
|
---|
VideoModeList
¶__contains__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | bool |
__delitem__
(arg2)¶Parameters: | arg2 (object) – |
---|
__getitem__
(arg2)¶Parameters: | arg2 (object) – |
---|---|
Return type: | object |
__iter__
()¶Return type: | object |
---|
__len__
()¶Return type: | int |
---|
__setitem__
(arg2, arg3)¶Parameters: |
|
---|
append
(arg2)¶Parameters: | arg2 (object) – |
---|
extend
(arg2)¶Parameters: | arg2 (object) – |
---|
sfRenderTarget
¶draw
( drawable[, states=<siege.sfml.RenderStates)¶Parameters: |
|
---|